There is no single best Figma to code tool. Builder.io's Visual Copilot exports the widest range of frameworks, Anima covers React, Vue and HTML from inside Dev Mode, and Locofy trades setup time for control. Figma Dev Mode is a spec tool, not an exporter. GenDesigns skips Figma entirely and generates design and code together.
Disclosure: GenDesigns is our product. We've done our best to evaluate all tools fairly and include honest limitations for each—including our own.
How this comparison was put together
This is a research-based comparison, not a hands-on test. We did not run the same Figma file through all seven tools and score the output. What this post does instead is compare publicly documented capabilities and pricing as of August 2026, taken from each vendor's own docs, help centre and pricing page, with the source URL cited next to every claim.
Two consequences worth knowing before you read on:
- Where a vendor's pricing page renders its price table in JavaScript, we could not read the figures from the published HTML. In those cases we either cite a third-party pricing tracker and label it as such, or we leave the price out. We would rather have a gap than a guess.
- Output quality claims are the vendors' own. When Builder says Visual Copilot cuts 50-80% off conversion time, that is Builder's number from Builder's beta feedback, not ours. We flag those every time.
If you want a scored, prompt-by-prompt test of AI design tools rather than a documentation comparison, that lives in our 15 AI app design tools comparison.
Skip the conversion step entirely: Generate designs and code together with text-to-app — no Figma file, no conversion, no handoff.
The tools at a glance
| Tool | What it actually outputs | Frameworks | Entry price | Where it breaks down |
|---|---|---|---|---|
| Figma Dev Mode | Spec snippets in the Inspect panel, not files | CSS (Web), SwiftUI or UIKit (iOS), Compose or XML (Android) (docs) | Dev seat $12/mo on Professional (figma.com/pricing) | It is a read-only reference surface. You still write every line (docs) |
| Anima | Runnable component code from a frame or a linked flow | React, Vue, HTML; CSS, Tailwind, Styled Components, CSS Modules, SASS, SCSS (docs) | Free tier with 5 code generations; Enterprise from $500/mo annual (animaapp.com/pricing) | Monthly code-generation quotas, and 10 screens max per flow export (help centre) |
| Locofy | Component-structured project you export or open in Locofy Builder | React, React Native, Next.js, Gatsby, Angular, Vue; CSS or CSS Modules (docs) | Free, Hobby and Pro tiers (docs); tracker lists Hobby $40/mo, Pro $80/mo (PricingSaaS) | Tagging is upfront work, and GitHub sync is not on monthly self-service plans (docs) |
| Builder.io Visual Copilot | Code for your chosen framework, plus a visual editor pass | 14 targets including React, Vue, Svelte, Angular, Qwik, Solid, React Native, Flutter, SwiftUI, HTML (docs) | Free $0/user/mo, Pro $24/user/mo, Team $40/user/mo (builder.io/pricing) | Agent Credits meter every generation; extra credits are $25 per 500 (pricing) |
| TeleportHQ | A project inside its visual editor, then a code download | HTML/CSS, React, Next, Vue, Nuxt, Angular (plugin page) | 7-day trial, then $9/editor/mo annual or $18/editor/mo monthly (teleporthq.io/pricing) | Code download is disabled on the trial; you only get 10 code views (pricing) |
| Codia AI | Front-end and back-end scaffolding for web and mobile | React, Vue, Tailwind, TypeScript; Swift, Kotlin, Flutter, Jetpack Compose (docs) | Tiered plans exist but the price table did not render in the published HTML, so we are not quoting figures (codia.ai/pricing) | Marketing promises "no manual tweaks needed"; treat that as a vendor claim, not a finding |
| GenDesigns (ours) | Screens plus HTML and Tailwind, generated together | HTML + Tailwind CSS | From $10/month, no free tier | There is no Figma file. If your team's source of truth is Figma, this is a different workflow |
What does Figma Dev Mode code export actually do?
This is the question that trips up the most people, so it deserves a direct answer: Dev Mode does not export a codebase. It produces spec snippets inside a read-only inspection panel.
Here is what the documentation says, in Figma's own words.
It is a read-only surface. Figma's developer docs describe Dev Mode plainly: "Dev Mode is a read-only surface, since developers implementing designs often don't have write access to a Figma file," and the Inspect panel carries "a CSS box model and a simplified view of properties, code, and assets" (developers.figma.com).
The snippets are per-selection, in three language families. Select an object and the Code section generates a snippet based on your language preference. The dropdown offers CSS (Web), SwiftUI or UIKit (iOS), and Compose or XML (Android). Select text and you get a typographic preview with layout, typography and content info; select anything else and you get the box model with margin, border and padding (help.figma.com).
Figma itself says codegen is not the point. From Figma's engineering blog: "codegen is not a hands-off replacement for translating design to code. Rather, it provides a jumping off point." And more bluntly: "Codegen is best for augmenting your design to development process, not automating it" (figma.com/blog).
The MCP server did not change this. The Figma MCP server, which pipes design context into Cursor, Copilot or Claude Code, is explicit about its own limits. Figma's docs state: "The MCP server is not a one-click 'design to perfect code' tool," and list generating final code as something the MCP explicitly does not do — that is the AI assistant's job (developers.figma.com). A separate page adds that "the server isn't designed to return production-ready code to you," and that get_design_context returns a React-like format only because LLMs parse that shape well, not because React is the output (developers.figma.com).
What it costs. Dev Mode is available on all paid plans and requires a Full or Dev seat (help.figma.com). On Professional that is $16/mo for a Full seat or $12/mo for a Dev seat. On Organization it is $55 and $25 respectively, billed annually, and on Enterprise $90 and $35 (figma.com/pricing). A Collab seat at $3/mo gets you basic inspection only, with no Dev Mode access at all (help.figma.com).
So what is it good for? Accurate specs, variable and token values, asset export, and feeding structured context to an AI coding agent. Dev Mode also hosts codegen plugins, which is how Anima, Builder.io and the rest get into the workflow: plugins "can customize code generation using languages and frontend frameworks that Figma doesn't support natively" (developers.figma.com).
One thing that is new: Figma's write-to-canvas feature lets an AI agent create and modify design layers using your existing components and variables. It is available to Full and Dev seats on paid plans, Dev seats are read-only outside drafts, and Figma says it "will eventually be a usage-based paid feature, but is currently available for free during the beta period" (help.figma.com). That is code-to-design, not design-to-code, but it changes the shape of the handoff.
Anima
Anima is the export plugin most tightly bound to Figma's own surfaces. It runs in both Dev Mode and Design Mode, and Anima's help centre notes it "was Figma's launch partner for dev mode" with over 1.5 million installs (support.animaapp.com).
What it outputs. React, Vue or HTML. Under React you pick JavaScript or TypeScript, and styling from CSS, Tailwind CSS, Styled Components, CSS Modules, SASS or SCSS. It can also target component libraries: MUI and Ant Design are live, with the more recent help-centre article also listing shadcn (docs.animaapp.com, support.animaapp.com).
Multi-screen flows. If your Figma frames are connected with prototype links, Anima detects them and exports the flow, including breakpoints. The cap is 10 screens per flow, and flow export is paid-only — free users export one screen at a time (support.animaapp.com).
What it costs. The free plan gives you 5 chat messages per day in the AI Playground, 5 Figma imports or website clones, and 5 code generations in the Figma plugin (animaapp.com/pricing). Paid tiers are metered in monthly code generations: Free 5, Starter 50, Pro 200, Business 600 (support.animaapp.com). Business adds $49/mo per additional seat, and Enterprise "starts at $500/mo paid annually" (support.animaapp.com, animaapp.com/pricing).
Anima's pricing page renders its seat prices client-side, so we could not read them from the published HTML. A third-party tracker that captured the page in June 2026 lists Starter at $20/seat/mo, Pro at $40/seat/mo and Business at $150/seat/mo (Outmano). Treat those as tracker figures, not vendor-confirmed ones.
Where it breaks down. The quota is the constraint, not the code. A "code generation" is counted every single time Anima produces code — plugin export, Playground import, website clone, prompt generation, or MCP server call (animaapp.com/pricing). Fifty generations a month on Starter disappears fast when each iteration on a screen costs one. Angular, React Native and Bootstrap output is listed as an Enterprise-only custom framework (support.animaapp.com), so if you need those, the entry price is not the entry price.
Locofy
Locofy is the tagging-based approach. You mark up layers in the Figma or Penpot plugin, define components, and Locofy generates a project you inspect and export from Locofy Builder.
What it outputs. The code viewer shows React, React Native, Next.js, Gatsby, Angular and Vue. The CSS panel switches between plain CSS and CSS Modules, with Styled Components listed as "coming soon" (locofy.ai/docs).
Four ways in. Locofy has widened past the plugin: there is a CLI, an MCP server for agents and copilots, and a plain "paste a Figma frame URL" import that needs no plugin setup at all (locofy.ai/docs). The MCP route matters, because it puts Locofy in the same slot as Figma's own MCP server without you having to pick a Figma seat type.
What it costs. Locofy's own docs name the tiers: Free, Hobby, Pro and Enterprise, plus a 5-day free trial (locofy.ai/docs). The pricing page itself renders entirely in JavaScript and returned no readable price table, so we are citing a tracker: PricingSaaS lists Hobby at $40/month and Pro at $80/month as of 2026 (PricingSaaS). Independent listings agree on those two figures (AIDiveForge). We found one review claiming "Pro from $9/month" (Agent Finder) that contradicts every other source, which is a useful reminder to check the vendor page yourself before you buy.
Where it breaks down. Two documented gotchas. First, GitHub sync is not available on monthly self-service plans. Locofy's docs are explicit: "GitHub sync is available on Enterprise plans and legacy annual self-service subscriptions. It is not available on monthly self-service plans (Free, Hobby, Pro) or the 5-day free trial" (locofy.ai/docs). If your plan for Locofy was "push straight to our repo," a monthly Pro plan will not do it. Second, the tagging step is real work done by a human in Figma before any code exists, which is exactly the cost the tool is supposed to remove.
Builder.io Visual Copilot
Builder took a different architectural route. Rather than one model going straight from design to a framework, Visual Copilot runs a pipeline: a model trained on over 2 million data points turns the flat design into a code hierarchy, the open-source Mitosis compiler compiles that hierarchy, and a fine-tuned LLM does a final pass for your framework and styling (builder.io/blog).
What it outputs. The widest framework list of anything here. The Develop tab offers Angular, HTML, Marko, Mitosis, Qwik, React, React Native, Solid.js, Svelte and Vue, plus Compose, Email, Flutter and SwiftUI in beta. Styling: Tailwind, CSS, Emotion, Styled Components or Styled JSX. You also pick JavaScript or TypeScript and optionally Jest or Vitest (builder.io/docs).
Two generation modes. "Fast" uses Builder's proprietary model and compiler for near-instant output. "Quality" adds a fine-tuned model on top to produce cleaner, more semantic code (builder.io/docs). You can also map Figma components to your real code components so output reuses what you already have (plugin page).
What it costs. Free is $0/user/mo with 60 monthly Agent Credits and up to 5 users. Pro is $24/user/mo with 500 monthly Agent Credits. Team is $40/user/mo with 500 credits and up to 20 users. Enterprise is custom (builder.io/pricing). On-demand credits are $25 per 500 (builder.io/m/pricing).
Where it breaks down. Credits are the thing to model. An Agent Credit is Builder's unified usage metric, and consumption scales with task difficulty: input tokens, output tokens and model choice all feed the cost, and Builder says the AI "scales its computational effort with task complexity" (builder.io/docs). That means you cannot convert "500 credits" into "N screens" up front. The free tier is tighter and, notably, inconsistently documented: Builder's main pricing page lists 60 monthly Agent Credits (builder.io/pricing) while its plan-comparison table lists "25 daily / 75 monthly" (builder.io/m/pricing). We are reporting both rather than picking one.
On the time-saving claim: Builder states Visual Copilot delivers "50-80% reduced development timelines for converting Figma designs into frontend code," footnoted on its own page as coming from Builder Develop Beta feedback (builder.io/figma-to-code). That is a vendor-measured figure from vendor-selected beta users. Useful as a signal, not as a benchmark.
TeleportHQ
TeleportHQ is the odd one out: it is a visual low-code builder that happens to accept Figma imports, rather than a converter that happens to have an editor.
What it outputs. The Figma plugin exports to HTML/CSS, React, Next, Vue, Nuxt and Angular, and TeleportHQ's code generators are open source (plugin page). The import step brings your selection into TeleportHQ's editor, where you make responsive adjustments before exporting or publishing.
What it costs. There is no permanent free tier, only a 7-day trial with no credit card required. Professional is $18/editor/month billed monthly or $9/editor/month billed yearly, and includes unlimited code views or downloads, 75k AI tokens per month, three custom domains, project backups and a Vercel integration. An Agency tier sits above it (teleporthq.io/pricing).
Where it breaks down. The trial has a trap worth naming: it includes "10 Code views" and states outright that "Downloading the code is not available during the free trial" (teleporthq.io/pricing). You can look at the generated code, copy it manually, and watch a watermark sit on anything you publish, but you cannot download the project until you pay. If your evaluation plan was "trial it, export once, decide," that plan does not work here.
Codia AI and the screenshot-to-code plugin class
Codia sits in a third category: plugins that convert pixels as much as design structure, and often go both directions.
What it outputs. Codia's docs claim full-stack coverage. Web targets are React, Vue, Tailwind CSS and TypeScript. Mobile targets are Swift, Kotlin, Flutter and Jetpack Compose UI (codia.ai/docs). Codia also runs the reverse direction with a Screenshot-to-Figma converter that turns an image into editable layers with OCR text capture (codia.ai). Its Figma-to-code plugin lists 149k users on the Figma Community (plugin page).
What it costs. We are not quoting a number. Codia publishes tiered pricing at codia.ai/pricing with monthly and yearly toggles and team seat purchasing, but the price table renders client-side and did not appear in the published HTML. Rather than repeat an aggregator's guess, check the page directly.
Where it breaks down. Codia's docs promise "Every spacing, color, and layout is accurately translated into code — no manual tweaks needed" (codia.ai/docs). No design-to-code tool we found documentation for makes that hold across complex interactive states, and Codia offers no published evidence for it. Read it as positioning.
This class is crowded and the tail is very long. To take one example, PixToCode advertises React, Angular, Vue and HTML output but showed 27 users on the Figma Community at the time of writing (plugin page). Install counts are a crude proxy for maintenance risk, but a crude proxy is better than none: Builder.io's plugin lists 1.28m users, TeleportHQ 410k, Codia 149k. If a plugin becomes load-bearing in your workflow, check that someone is still shipping updates to it.
Skipping Figma: generate the design and the code together
Every tool above shares one assumption: the design already exists in Figma and needs translating. The alternative is to not create that translation problem.
That is what GenDesigns does. You describe the app in plain language, the AI generates the screens, and the export includes the HTML and Tailwind CSS. Because the design and the code are produced in the same pass, there is no fidelity gap to close and nothing to re-tag.
What it costs. Plans start at $10/month. There is no free tier and no trial credits — a paid plan is required before you can generate anything. Credits never expire, roll over month to month, and stay in your account if you cancel.
Where it breaks down. There is no Figma file at the end. If your design system lives in Figma, if other designers need to work in the same file, or if a client expects Figma deliverables, this is the wrong tool and no amount of speed compensates. It is also mobile-focused, so web dashboards are not the target. For a longer look at where that line falls, see our Figma vs AI app builder comparison. If you want structure before visuals, the same logic applies one step earlier with AI wireframe generators.
Which of these is actually worth your money
If you already pay for Figma and have developers: use Dev Mode for specs and pipe the MCP server into whatever coding agent your team already uses. You are paying for the seat anyway, and Figma's docs are honest that the agent does the real work. Add a codegen plugin only when you hit a language Figma does not cover natively.
If you want the broadest framework coverage: Builder.io Visual Copilot, on the strength of its documented output list alone — 14 targets including SwiftUI, Flutter and React Native (docs). Budget for credit consumption rather than the headline seat price.
If you live in Dev Mode and want React out of the same panel: Anima. It is the deepest Figma integration of the group and supports flow export with breakpoints. Watch the monthly generation quota.
If you want control over component boundaries: Locofy. The tagging step is the cost and also the point. Just confirm your plan includes the export path you need before you commit, because GitHub sync is not on the monthly tiers.
If you need a hosted site more than a repo: TeleportHQ, at $9/editor/month annual. Do not expect to evaluate it properly on the trial, since downloads are disabled there.
If the Figma file does not exist yet: skip the conversion category entirely. Generate the design and code together and spend the saved time on the parts a converter was never going to do for you.
What "production ready" actually requires
Every tool in this category uses the phrase. It is worth being concrete about what it would have to mean:
- Clean structure — logical HTML hierarchy, semantic elements, CSS that a human would recognise
- Component-based — reusable pieces, not repeated styles
- Responsive — survives real screen sizes, not just the three breakpoints in the mock
- Accessible — labels, keyboard navigation, contrast
- Performant — reasonable bundle size, optimised assets
- Maintainable — the next developer can change it without a rewrite
Figma's own position on this is the most credible one in the category, precisely because Figma sells the seat and not the promise: codegen "provides a jumping off point" and is "best for augmenting your design to development process, not automating it" (figma.com/blog).
Before you standardise on any of these, take one real screen from your own product, run it through two tools, and time the cleanup. Compare that against the time to build it by hand. The answer is specific to your codebase, and no comparison table can produce it for you.
Frequently Asked Questions
What are the best Figma to code tools in 2026?
There is no single best tool, only a best fit per situation. Builder.io Visual Copilot has the widest documented framework coverage, with 14 output targets including React, Vue, Svelte, Angular, Qwik, Solid, React Native, Flutter and SwiftUI. Anima has the deepest Figma integration and outputs React, Vue and HTML from inside Dev Mode. Locofy gives the most control over component boundaries through layer tagging, exporting React, React Native, Next.js, Gatsby, Angular and Vue. TeleportHQ is the cheapest entry at $9 per editor per month on annual billing. Figma Dev Mode is not in this race at all, because it produces spec snippets rather than exportable code.
Does Figma Dev Mode export working code?
No. Dev Mode is a read-only inspection surface. Selecting an object generates a per-selection snippet in CSS, SwiftUI, UIKit, Compose or XML, along with a box model, layout and style information. It does not produce project files, component relationships or responsive behaviour. Figma's own engineering blog puts it plainly: codegen "provides a jumping off point" and is "best for augmenting your design to development process, not automating it." Dev Mode requires a paid plan and a Full or Dev seat, which is $16/mo or $12/mo respectively on the Professional plan.
Does the Figma MCP server generate production code?
No, and Figma says so directly. The developer docs state that "The MCP server is not a one-click 'design to perfect code' tool" and list generating final code as something the MCP explicitly does not do — that is your AI assistant's job. A second page adds that "the server isn't designed to return production-ready code to you." The server extracts structured design context from your selection and hands it to Cursor, Copilot or Claude Code. Output quality therefore depends on your agent, your prompts and whether you have Code Connect set up to map Figma components to real code components.
How much do Figma to code tools cost?
Entry prices as of August 2026: TeleportHQ Professional is $9 per editor per month on annual billing or $18 monthly; Builder.io Pro is $24 per user per month and Team is $40; a Figma Dev seat is $12 per month on Professional, $25 on Organization and $35 on Enterprise. Anima and Locofy publish tiers but render their price tables client-side, so verify those on the vendor page rather than trusting an aggregator. Anima's Enterprise plan starts at $500 per month billed annually, which is the one figure Anima states in plain HTML. GenDesigns starts at $10 per month with no free tier.
Do any of these have a genuinely usable free tier?
Not really, and the limits are more specific than "limited." Anima's free plan allows 5 code generations in the Figma plugin, and a generation is counted every time Anima produces code at all, including Playground imports and MCP calls. Builder.io's free tier is documented inconsistently, at 60 monthly Agent Credits on its pricing page and 25 daily / 75 monthly on its plan-comparison table. TeleportHQ has no permanent free tier, only a 7-day trial, and code download is disabled during it. Locofy runs a 5-day trial. Every one of these is enough to see the output and not enough to ship with.
How much cleanup does design-to-code output need?
Enough that you should measure it on your own design before committing. None of the vendors publish an independent cleanup benchmark. Builder.io claims 50-80% reduced development timelines, but footnotes that figure as coming from its own Develop Beta feedback. Codia's docs claim accurate translation with "no manual tweaks needed," with no published evidence. The honest test is to take one real screen from your product, convert it in two tools, and time the fix-up against building it by hand.
Is design-to-code output production ready?
Rarely, on the full definition. Production-ready means six things at once: clean structure, component reuse, responsive behaviour, accessibility, performance, and maintainability by the next developer. Current tools reliably deliver the first two and partly the third. Figma's own position, from a company that sells the seat rather than the promise, is that codegen is a jumping-off point rather than an automation.
Can you skip Figma and go straight from idea to code?
Yes, and for early-stage work it is usually faster. Code-first prototyping with Storybook or a component library keeps developers in their environment. AI-first tools including GenDesigns generate the design and the HTML plus Tailwind export in one pass, so there is no translation step to get wrong. The trade-off is real: you get less control over exact design decisions, a harder time matching an existing brand system, and no Figma file to hand anyone.
Which Figma to code tool supports mobile frameworks?
Builder.io lists SwiftUI, Flutter, Compose and React Native as output targets, with the first three marked beta. Locofy exports React Native. Codia's docs list Swift, Kotlin, Flutter and Jetpack Compose UI. Figma Dev Mode generates per-selection snippets in SwiftUI or UIKit for iOS and Compose or XML for Android, but those are specs rather than a project. Anima's documented output is React, Vue and HTML, with React Native listed as an Enterprise-only custom framework.
Related Reading
- Figma vs AI App Builder - Which approach fits your team
- 15 Best AI App Design Tools in 2026 - Scored, prompt-based tool comparison
- Best React UI Components for Mobile in 2026 - Component libraries as a starting point
- No-Code vs Low-Code for Startups - How much to build without engineers
